Sunday, March 14, 2010

ive recently become a bit bored with the guild that i was in. i found that people were not very friendly and didnt interact much. so i decided it was time for a change of scenery. i joined a new guild that was a little smaller but showed much more potential as a guild.

another thing that happened recently was that i discovered that the game has aspects that are only accessible at the highest level, level 80. some of these aspects include arenas and heroic dungeons. arenas are similar to battlegrounds, which i discussed a couple weeks ago. you can be on a team of 2, 3 or 5 and you have one battle to the death with another group of the same number. you receive reward points that can be used to purchase gear and other items. heroic dungeons is a setting that level 80 characters can use when entering dungeons that will make the dungeon much harder but at the same time the setting upgrades all the loot that drops in the dungeon.

these aspects reinforce the idea that motivation was a key focus for Blizzard when they designed WoW. the very long game play eventually turns into repetitive fighting and they do a great job of periodically introducing new areas and aspects of game play thus reigniting the gamers love of the game.

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